المدة الزمنية 13:8

Blender & Zbrush is a Killer Sculpting Combo

بواسطة Danny Mac 3D
71 568 مشاهدة
0
5 K
تم نشره في 2021/11/10

The first 1000 people to use this link will get a 1 month free trial of Skillshare: https://skl.sh/dannymac3d11211 Check out Cameron Mark: https://www.instagram.com/cameronmarkart Please Support me on Gumroad: https://gumroad.com/dannymac Eye Designer Addon: https://gumroad.com/l/eye_designer My Art and YouTube Gear: https://kit.co/dannymac3d The drawing tablet I use: https://amzn.to/3sDZDyl Where I get my music: https://share.epidemicsound.com/lime9s How to Retopologise the Head like a Boss: /watch/8ZKfVjipHvYSdWmHMe6Gfhh3-nRvk7duLP=tsil&E9AjMFWDEWiDf Blender Hair Tutorial: /watch/wXT5rL4YE2uY5 How to Retopologise the Rest of the Body: /watch/koj0DKdXUEYEAkw8nY5zJhh3-nRvk7duLP=tsil&c5iiRWRi5sni0 Sculpting a Cartoon Style head in Zbrush: /watch/Yygv20cqc_GzkFN7QUdsghh3-nRvk7duLP=tsil&QtufCI0tZjctv Zbrush Hair Tutorial: /watch/WNJRwB33xxzDtRH9e-_9sgh3-nRvk7duLP=tsil&8FSwmnIbxYpbR 3D Character Workflow for Beginners: /watch/s2RkJy9z0nczk 60 Second Tutorials: /watch/-3Sl84QhY9z0s3l8afZw_hh3-nRvk7duLP=tsil&U8OC0fwCQPvCl My Socials: Instagram: https://www.instagram.com/danny_mac3d/ Tumblr: http://danny-mac.tumblr.com/ Artstation: https://www.artstation.com/artist/mccabe86 Facebook: https://www.facebook.com/danny.mac3d Twitter: https://twitter.com/Danny_Mac3D

الفئة

عرض المزيد

تعليقات - 104
  • @
    @DannyMac3dمنذ 2 سنوات I now offer a course on how to sculpt a stylized head! 1
  • @
    @CaptainPanickمنذ 3 سنوات For the newbies like me wondering how you can quickly setup your eye direction to work well and to be easily adjustable in Blender, I usually ad an Empty, id="hidden1" class="buttons"> then add a Track To modifier to a bone that I add for each eyeball that tracks to the Empty. When you move the empty around both eyeballs will follow realistically (and at slightly different angles). This will even make the eyes cross-eyed as in real live when you bring the empty close to the face. It works great in animations too. Human eyes tend to lock onto static objects as you move around and locks onto other moving objects when they move around. ....وسعت 90
  • @
    @aaronhicks1260منذ 3 سنوات Some of the clearest 3D information delivery with no frills. I still refer to your retopo tutorials for the same reason. Nicely done! 22
  • @
    @MrsPrecioustreasureمنذ 3 سنوات DUDE, this workflow tutorial is so valuable, some details of it just blew my mind. i've been avoiding blender since i dont understand certain aspects id="hidden2" class="buttons"> of it, and the tutorials arent always clear on how to use it, but now i see a huge set of posibilities with this workflow ....وسعت 2
  • @
    @kat74809منذ 3 سنوات Are you teaching on Skillshare I would pay to learn? Your Zbrush add-on tool, is it only straight hair, or does it also have loose wavy, curly hair? And can it work interchangeably with Blender and Zbrush? 11
  • @
    @littlebacchus216منذ 3 سنوات It's very true you can find recourses for modeling and understanding forms in the most unlikely places. That's what I told my girlfriend when she opened that hidden folder marked 'Ref Images' 5
  • @
    @hammockmonkمنذ 2 سنوات This video is great in so many ways but just learning about the existence of the eye designer add on is awesome in and of itself. Thank you so much for sharing!
  • @
    @Marie-ds1cdمنذ 2 سنوات I love the way you speak… I don’t know, maybe it’s the accent or timbre or both but it’s a pleasure to listen to you
  • @
    @Azzazel_منذ 3 سنوات Quick tip, you can totally avoid retopology by having a base model with good topology and zwrap for zbrush, no need for 3d coat or other software for that 5
  • @
    @DigiMystمنذ 3 سنوات Love your work! You inspire me to use Blender with these videos 1
  • @
    @The_Toonimatorمنذ 3 سنوات Good stuff as always Danny. Great work and concept choice. Love that Blender opacity map painter right on the model. I need that in my life.
  • @
    @horstseher2953منذ 3 سنوات Awesome, and I also learned a lot, I would love to see more videos like this, they are quite relaxing
  • @
    @narayaninii4660منذ 2 سنوات Your my favourite YouTube channel you teach me so much, thank you so much, love you man
  • @
    @TheMosquittoمنذ 3 سنوات Hey Danny! Have you created much full character stuff including body, rigging, etc? I find that stuff to be really fascinating and you're finished id="hidden7" class="buttons"> products look the best out of what I've seen on youtube, so I was wondering if you did much of that kind of thing? ....وسعت 34
  • @
    @mszczesnikمنذ 3 سنوات Hey Danny! Awesome stuff as always! Could you try recording some hard surface sculpting at some point? I know it's "not in the comfort zone" id="hidden8" class="buttons"> but it would be great to see if it's possible to sculpt say a robot or a mecha in Blender and learn the workflow (I know you can model it, but it would be interesting to see someone skillful trying to sculpt hard surface). It would be great for concepting. ....وسعت 6
  • @
    @HappilyInducedمنذ 3 سنوات So I'm curious. Is this the basic workflow for even large studios these days? Animation and film characters go through the sculpt/retopo method instead of the old box modeling method? 1
  • @
    @FrankMcFuzz1منذ 3 سنوات I was gonna be like "Oh shit this guy's worked for Disney, Dreamworks and Pixar what's my excuse!?"
    Then you got me. Prank'd, welcome back to DannyMac Pranks, GOT EM
    2
  • @
    @aaa-mt3tzمنذ 3 سنوات Hey Danny have you tried other retopo and UV options like Retopoflow in Blender, Topogun, or Rizom?
  • @
    @ivanfarca9277منذ 3 سنوات gorgeous work . Ive been out of the 3d world for long time now, used to use 3ds max very good but now that i want to restart doing 3d what program would you recommend i love modeling and animation
  • @
    @ramanaxpمنذ 3 سنوات Super brother. . Can you make master design for 3d printing?. 1
  • @
    @fenrirblack8692منذ 2 سنوات Great Video. I was just wondering if you could tell me, how you get the high level details into blender. Do you use displacement maps, or just a higher poly version, or else? Thx
  • @
    @abrahamordonezzarco785منذ 3 سنوات awesome, can you please make a guide on whow you build the shader for the skin, eyes etc ??
  • @
    @Ricownمنذ 3 سنوات Any Chance you might make a full course for something like this using only Blender?
  • @
    @vincerooney2445منذ 2 سنوات Danny can you give approximate timelines on creating these conversions? How long it took you.
  • @
    @danielaorbegosobracamonte8276منذ 3 سنوات Hi thanks for the video, a query, would you recommend studying graphic design to be a 3D animator (also create your own characters, shorts, etc)? I know id="hidden13" class="buttons"> that in design they teach about color theory and that, would you recommend it? : ) ....وسعت
  • @
    @ClovisVallejrCGWorkshopمنذ 3 سنوات Hi Danny, i like to much yours videos, all succes for you!
  • @
    @DenzelTheGriffinمنذ 3 سنوات Waguan Danny. I was wondering. How do you do that shape key trick where you have ta meshes and you make the one a shape key for the other. Or plaese what is it called so I can look it up. Thanks hope u r doing well
  • @
    @carlcastelino8314منذ 3 سنوات Hey Danny, are you still using the Huion tablet you reviewed sometime back? Anything you noticed since then about the tab? or is everything as good as id="hidden15" class="buttons"> when you reviewed it? Also let me add that I am a long time follower and love your work. Cheers ....وسعت
  • @
    @yesyes-om1poقبل 7 أشهر if you could quickly export zbrush models to blender, modify topology with blender's poly modelling tools, then export it back to zbrush while retaining id="hidden16" class="buttons"> polygroups and subd levels, I think you'd be able to make literally anything in the world all in high fidelity and with good topology ....وسعت
  • @
    @improcedivelمنذ 3 سنوات I always wanted to make stuff like this but my pc only have 2GB RAM 1
  • @
    @kirkjaney1992منذ 2 سنوات Hello my friend awesome video! I’m in the beginning stages and am currently learning. May I ask why is it beneficial to use both applications?!
  • @
    @teka3935منذ 2 سنوات have u ever tried animating one of ur models and if not it would be really fun the see u try
  • @
    @gamingconnected4859منذ 2 سنوات Great video! Is it worth upgrading Zbrush Core to Zbrush?
  • @
    @JenQuinn94منذ 2 سنوات Do you still stream? Where can we watch those?
  • @
    @PaulEmsleyمنذ 3 سنوات I feel the need of a reaction from Cameron Mark.
  • @
    @GuzForsterمنذ 3 سنوات I learn so much about character design every time I watch your videos. Do you plan on making a full length course on character creation in Blender - ZBrush? I would buy that in a heart beat.
  • @
    @dghzrmمنذ 3 سنوات sorry about my lack of knowledge but what's the difference when you make it only in blender using blender's sculpt tools ?
  • @
    @jzwitz2639منذ 3 سنوات Hahaha! The intro was brilliant and the video, as always!
  • @
    @sariusmonkمنذ 2 سنوات Whenever I try sculpting I always end up with a lumpy bumpy mess that's not smooth, somehow it'll fall out of symmetry despite never not using id="hidden18" class="buttons"> a symmetry tool. I wish I knew how to get along with the tablet + software more, it's a really clunky process for me. Guess I just need to start putting in the hours. ....وسعت
  • @
    @animgreat2719منذ 2 سنوات Great pipeline but, Question.. Do all that really couldnt be done only within Blender??
  • @
    @Texelion3Dprintsقبل 9 أشهر Mmmmh this is an old video so maybe you work differently now, but using Zmodeler is perfectly fine for lowpolies and retopo, like eyelashes/eyebrows and id="hidden19" class="buttons"> teeth. Well I don't like modeling in Blender so, I do as much as I can in Zbrush ^^. ....وسعت
  • @
    @danwind8576منذ 3 سنوات Do you have tutorial class in skillshare?
  • @
    @stephenwlodarczyk175منذ 3 سنوات awesome work, very inspirational. How long did the project take you to do start to finish?
  • @
    @sarahloignon2098منذ 3 سنوات You missed your only chance to introduce yourself as Danny llaMac.tsskk haha
    Good job as always !!!
    1
  • @
    @jovontowns591منذ 3 سنوات If you have Zbrush you can avoid all those extra steps jumping all over the place like that. 2
  • @
    @Crokkillaمنذ 2 سنوات Hello I’m new to the channel . Is this blender app on iPad? Not sure if I overlooked it or not.
  • @
    @farqaleit1767منذ 3 سنوات Amazing as always! but earrings should have been pink color no?
  • @
    @onepeacebyisobare1750منذ 3 سنوات I love you work guy
    You are the best
    Please, Please sir how i can do if i want you to modeling character for me
  • @
    @Gr33nDemanمنذ 3 سنوات IMMEDIATE like button slap for the intro mask.
  • @
    @Monsterismمنذ 3 سنوات Danny you are awesome, is there anyway I can send you my WIP for you to review please. I buy you a beer, it be a cheap student one though
  • @
    @laurentfernandez8041منذ 3 سنوات Now before you leave, here’s a thumb up for you.
  • @
    @nkanyisoinnocentkhwane3752منذ 2 سنوات That intro leads me to believe you have seen Lamb (2021)
  • @
    @musicaluprising924منذ 3 سنوات I’m getting the feeling that I should get Zbrush.
  • @
    @zanosilence5516منذ 2 سنوات hey man im getting an error message when i try to install the eye designer saying Python: Traceback (most recent call last):
    File "C:\Users\silen\AppData\Roaming\Blender id="hidden20" class="buttons"> Foundation\Blender\2.93\scripts\addons\danny_mac_eye_designer\__init__.py", line 68, in execute
    bpy.ops.object.select_all(action='DESELECT')
    File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\modules\bpy\", line 132, in _call_
    ret = _op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect
    location: <unknown location>:-1
    ....وسعت
  • @
    @sunhhachiمنذ 3 سنوات Amazing really love it so your so funny too.
  • @
    @kestrel.2018منذ 3 سنوات Meanwhile me searching on YouTube:-
    How to start with a donkey head and end with a clap
  • @
    @kritromمنذ 3 سنوات only the early gang knew how the title changed
  • @
    @canadianbutt2759منذ 3 سنوات Praise Blender more and you'll get more views.
  • @
    @dinoblaster736منذ 3 سنوات I think you forgot the fruit that's in her mouth, that's why she has her mouth open
  • @
    @arrowsdevمنذ 3 سنوات amazing work man , i love your channel and i learnt a lot from you for anyone seeing this comment you should subscribe now this man is a gem
  • @
    @marinamaximchuk4859منذ 2 سنوات than you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! id="hidden21" class="buttons"> ....وسعت
  • @
    @Geostationary0rbitقبل 11 أشهر Uses blender for like 10 percent of entire process